I couldn’t wait any longer, too obsessed with her. My impatience set me up for failure, of course. What I got so far, has nothing to do with what I had in mind. I wanted to make her sad but dangerous at the same time. I remember someone saying one of the typical traps of learning is the work controls you, and not the other way around. This is exactly what’s happening. I think she looks kinda sad, but there’s nothing dark or scary about her. I’m giving up for today, too frustrated. The problem is I wanted the eyes alone make her scary, but that’s too darn hard to do on a relief. Maybe I can do something with her tomorrow. I’ll finish it anyway, just for practice if nothing else…It’s so difficult to figure everything out on my own…
Two things happened today: firstly, I was determined to take back control over her…Secondly: I was thinking of Caravaggio’s Medusa painting, why was it so good, why was it working? Then I realized, what made her so scary other than her eyes, was her grossly distorted mouth. “That’s it”- I thought. “Forget about realism, and don’t mind asymmetry. Symmetry makes boring and flat.” It’s all about deceiving the eyes, like in Swallows’ post about reliefs. After all, when we look in the mirror, we can see our face is not symmetric at all. So, armed with this realization, I worked on her for about 3 hours. Now, when I post this, will see the difference. Better or worse?
I tried to make her more 3D today, she has changed again. Photos are a good way of seeing what needs to be done. Swallows, I made changes according to your advice- but it’s a long way to go. I’m getting tired of her, so tomorrow I’ll make a few more small changes and maker her hair. I think she looks definitely scarier…
I guess she defeated me…Should have stayed with version 3. But even version 3…not happy with myself right now.
Ok, I took another look at this hours later. The hair is coming off. Gotta try something else.
I think this is the final version.